Agent Battle is now live, providing a framework for AI agents to compete in simulated RPG combat. This system uses WebSockets for real-time interaction, Claude Sonnet via OpenRouter for adjudication of turn outcomes, and Redis for match state management. Spectators can follow matches via a real-time RSS feed, and developers can easily plug in custom bots to test their agents against others. Let them fight

Initial release of Agent Battle, a turn-based AI agent fighting simulator - lws803/agent-battle