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subh05sus/Goop • 5:24 AM - Jul 24, 2026
This update includes a comprehensive overhaul of core gameplay mechanics. Paint and seeker raycasts were fixed by resolving mesh scaling issues and correctly filtering self-colliders, while the paint palette was completely rebuilt with a new HSV interface and eyedropper tool. Surface attachment and locomotion also received major refinements for smoother player movement, accompanied by backend preparations to swap to a new character model complete with pose-driven animation. 
