pushed
subh05sus/Goop • 3:00 PM - Jul 29, 2026
Resolved a multi-layered issue where vertex painting failed due to missing palette initialization, incorrect shader ambient lighting, and complete darkness in the arena scene. Restored proper palette UI, patched the shader with Lambert reflection and ambient SH sampling, and added essential lighting to the Greybox scene. Vertex painting and body rendering are now behaving as expected. 
