pushed
subh05sus/visual-anim-studio • 7:33 AM - Sep 25, 2026
This update overhauls how beats are transitioned and validated to ensure visual consistency. We replaced problematic cross-fades with cleaner cut and wipe transitions and introduced an automated repair pipeline in directBeat that fixes pixel-overflow issues caused by GSAP camera overshooting. Furthermore, margin configurations were centralized into scene-spec, ensuring the renderer and validator remain in sync, while renderBeatBounds.ts now provides pixel-perfect validation for safe edges. 
